Here's a newer render I did this morning when I ran out to the store. Looks fine but not sure what's going on with the lights on the left under the window. I've posted on Area to see if I can get some help because I've tinkered with my sampling but still it wont go away...? Very strange! In any case I may add some thing else to the scene but not sure I will. Once I can get that lighting figured out I will render out all my scene elements and composite up a final render. Also will still need to render out my 2nd camera angle I have looking down the hall into this room and composite that up as well. As for now here's my update and so far I'm happy with it. I've spent at most a day and a half - 2 days creating assets, texturing and lighting. Almost there!!!
Newest Post
Office Rendering
Posted by
Sourpickle
|
Sunday, March 27, 2011
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Hey I switched it up and have returned to do a internal viz rendering. I'll keep working on that game level still but had the urge to make this plus I have one more in mind as well. Every thing in this and the one I'll be doing right after will be modeled and textured by yours truly. The only thing I have in this render is a plant I think I got from a magazine....? I can't keep up with the free stuff I find and get for being a member of something. these 2 renderings are set a bit higher then draft but are not the final render settings. Just was for me to see while I was out of the house when I got back. Every thing is done using Poly modeling as well.
Also I get all my textures from....
http://www.cgtextures.com/
....almost exclusively. They're great!
Hey I switched it up and have returned to do a internal viz rendering. I'll keep working on that game level still but had the urge to make this plus I have one more in mind as well. Every thing in this and the one I'll be doing right after will be modeled and textured by yours truly. The only thing I have in this render is a plant I think I got from a magazine....? I can't keep up with the free stuff I find and get for being a member of something. these 2 renderings are set a bit higher then draft but are not the final render settings. Just was for me to see while I was out of the house when I got back. Every thing is done using Poly modeling as well.Also I get all my textures from....
http://www.cgtextures.com/
....almost exclusively. They're great!

Done done
Posted by
Sourpickle
|
Sunday, March 6, 2011
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Merry Go Update
Posted by
Sourpickle
|
Saturday, March 5, 2011
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Update on the model. I have a Normal map, Spec, and Diff done. I just need to make the rides seeting and this will be done. Not much more time to get to this point. Maybe an hour in total to make the 3D change and to dirty up and crate the Normal map.














