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Long time no update!

| Sunday, July 1, 2018
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I been keeping busy doing lots of things that isn't this. I needed a break but I have 3 new pieces in the past month that I have worked on and completed. Trying to take a step back from the grand ideas and keep it simple.

As you can see below, I made an update to an old render from back near 2010, with the kitchen. I made the original in Mental Ray and used what I knew to get the, at the time "amazing render! I just wrapped those two up tonight. The dining set image was done a few weeks prior. I believe it took me around 5-6 hours total time, start to finish. The kitchen took some time to go through, remodeled and retexture to Vray. I'm pretty happy with my new images, I'm growing!

Long time no update!

Posted by : Sourpickle
Date :Sunday, July 1, 2018
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Added Landscaping

| Sunday, June 4, 2017
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Started adding plants, changed the sun location a bit more....will need to do color corrections to some of the plants. Sign has just a basic metallic type material for now. A few plants are sticking out a bit more then I'd like from the rest. Added a few bits of detail to the grass, like weeds and dandelions and some other grass variations. Still need to work on the street, would like to make it look not so new, some cracks and such into the edges.

I will try for a higher resolution image for next weekend!

Added Landscaping

Posted by : Sourpickle
Date :Sunday, June 4, 2017
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Community Entrance

| Monday, May 29, 2017
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So my street scene is not cooperating all of a sudden so thought I'd jump to something small scale so that I could both figure where it was going wrong plus feel like I was actually getting some where. I have a lot left to do. The stone caps are just a flat color. I'm pretty happy with the lighting. I tried a number of angles until I settled on this one. At some point this week I'll put the landscaping in and build out the signage...I wont get crazy with the name, it'll probably just say Apartments...oooooo! aaahhh! I may try to move the tree on the left a bit to get that shadow more on the left and bottom of the image though. Plus I have some other details I'd like to add to this. On my poor lil i5, this too 3.5hrs to render.

I did find the issue I think with my street scene and will jump back in as soon as I can complete this. This isn't as big as that so shouldn't take too much longer.

Community Entrance

Posted by : Sourpickle
Date :Monday, May 29, 2017
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Adding color...

| Sunday, April 30, 2017
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Started to add some texture to the scene. Finally got my road to a happy place, added concrete material to the side walks and the curbs, Curbs are tiling so still need to clean up that triangular shape in it to remove that aspect. Placed in actual 3D trees to the background and tinkered more with the sky to remove that blasting orange light that was out of place before. Still a lot to do....need to color correct them trees some so that aren't glowy looking, like they are, the driveways need to be mapped correctly, right now it's just one big reflection puddle. I used Itoo Lite for the trees in the background too! Makes life so much easier...

Adding color...

Posted by : Sourpickle
Date :Sunday, April 30, 2017
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Well lit and blocked out PS file

| Friday, April 7, 2017
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Close up of the street, driveway and grass 

I'm continuing my dusk look. I placed an HDRI image and a low angled Vray Sun, exposed my physical camera....only the one view so far. Added the grass areas and used Vray Fur. Lit the coach lights and will eventually have street lamps and garden lamps as well. Still need to work on the sky, I like it....I liked the color but I cant quite get it to how I want it. The tree line is temporary until I can get some 3D trees and landscaping. Next Will be working on the mulch beds and landscaping, I'll leave the homes materials for last. Not sure when I'll get back to this, hoping for a few hours more this weekend. So far I've put in around 6-7 hours over 2 days to get to this point. Homes were already built.




Well lit and blocked out PS file

Posted by : Sourpickle
Date :Friday, April 7, 2017
With 0comments
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