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Been sick for a bit over a week

| Wednesday, July 28, 2010
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So nothing new on my modeling unfortunately. I'll be getting back to it in the next day or two. I been feeling much better. I did come across some awesome tutorials on 3dtotal.com, check 'em out!

http://www.3dtotal.com/tutorial/best_of_tutorials/3d_vehicles/best_of_3d_vehicles_01.php

Been sick for a bit over a week

Posted by : Sourpickle
Date :Wednesday, July 28, 2010
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Escalators!

| Saturday, July 10, 2010
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Well I couldn't find 4 of my 3D World disc. They were from a long ways back and I'm thinking I left them at TE aka Hell..... which I'm beginning to understand why they called it that there. So I had to make my own! I found a site that gave measurements for me to use. I used a 30 degree incline for these. I guess they go from 30-35 degrees just in case you wanted to know. Once I get the modeling done I'll get to texturing these, which is hard for me to wait cause I think they'll look really good once I texture them! Next is the garden area around them then might get some tiles down on the floors and walls. I'm moving along well. I'm at an additional two hours of work.

Escalators!

Posted by : Sourpickle
Date :Saturday, July 10, 2010
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Mall small update

| Monday, July 5, 2010
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So woke up today and wanted to get a little bit of something done before I started my Monday. So I did the store fronts. I laid out the entry ways and the window placement throughout the scene. Took me maaaaybe an hour for the whole thing. It was fairly easy. I laid out the bottom floor first and did my insets and extrusions in bulk. After that was done I copied the bottom left side to the top left side. I took a piece from the right to make the top right. Then I moved some thing and created the others that I did not copy. I have a little cylinder in there for scale to help me out but so far so good. I decided to move the escalator away from a wall that I was going to place it on over on the bottom right side 45 degree angled wall. I started to realize as I made this that it has the exact same lay out as the Cherry Creek mall in Denver has so the escalator will look perfect in the new scooted up location! Anyways that's all for today. I got a bunch done in a short time so I'm very pleased with what I have going. All in all I think I've spent maybe 3 hours on the whole thing the past 2 days.

Mall small update

Posted by : Sourpickle
Date :Monday, July 5, 2010
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New Project!

| Sunday, July 4, 2010
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So going to start a new project. It's been about 3 months since I finished my kitchens so I been really wanting to start something new. So I had two ideas of something I'd like to make. One was a camera match and to put some sort of office building down and the other was a interior of a mall. So I choose the mall. I did a couple sketches to give me an idea of what I'd like it to look like and I've started to block it out now. So far I have the interior walls and ceiling as well as the floor down in place. I have a model of a actual working escalator in one of my 3D World discs so soon as I can find that I will use that for the scene. Think it even had some peeps attached to that scene! So my goal is to try and get a little some thing on this done every week as usual and to post up the screen caps as I go. I think what I have for a lay out is a pretty modern looking lay out. You can see from the screen grab I have a nice floor plan and will have sun light coming in from the ceilings windows up above. Hoping this comes together really nicely! I'm also planning on getting into Illustrator to come up with some nice signage for the store fronts! Wish me luck!


New Project!

Posted by : Sourpickle
Date :Sunday, July 4, 2010
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Gears

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So I had to model a gear from some one the other day and I never modeled one before. It came out pretty OK expect for the fact that I couldn't remember Max's default short cuts for the life of me since I been using my own for the past 4 or 5 years. The way I made that one that day was pretty much the same way as the one I did here today. I made a circle spline Then drew the pieces of the gear in then arrayed it around the circle. Attached multiple then welded the vertices. Well after tinkering I found a better FASTER way!

I started off the same way with a spline circle but this time I made another smaller one off to the edge of the larger one. I shaped it the way that I wanted the gear to look then I arrayed that piece around the larger circle. After that I attached all the pieces to the larger circle. Then in the sub object level I selected spline and picked the larger circle. From there I choose the boolean feature inside the edit spline roll out and subtraction to delete the outside portions of the circle then BAM! I got myself a gear!! After that to make the edges nicer looking I selected the larger outside faces and beveled them slightly. Very quick very easy! I knew I could do it.... I'm great under pressure but terrible with tests haha.... and its cleaner!

Gears

Posted by : Sourpickle
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